Town gratitude in Graveyard Keeper 2

Gratitude is the Town’s weekly currency, shown as a golden thumbs-up. The game teaches you to earn it by selling burial certificates; a supplied video shows a buy-and-resell loop that fills the whole bar for about two silver. Both accounts are community reports, so every figure here carries its date.

Facts checked September 18, 2026Reading time 7 min readEvidence cited per claim

Illustration of a half-rebuilt medieval town square at dusk with scaffolding, lit shop windows and wet cobbles.

How gratitude works, in four points

Gratitude is a small, capped, weekly bar — and that cap is the whole reason a shortcut exists. Everything below is community-reported and labelled as such.

Community wiki hub

It is a weekly bar with a cap

A player-written hub describes gratitude as a golden thumbs-up with a cap in the ten-to-twenty range, and a supplied video works to ten points a week: sell five, then find five more to max it out. The two do not give the same number, so the cap is recorded as unconfirmed rather than resolved.

Supplied video

The taught route stops at five

Selling burial certificates is the method the game itself points you at, and the video says it is capped at five gratitude a week. That is why the bar cannot be filled from the morgue alone.

Supplied video

Quests cover the rest

The second weekly source in the video is quest gratitude, which it values at five — exactly the shortfall left by the certificate cap. The same video calls quest gratitude limited, so it is a top-up rather than a farm.

Supplied video

A thumbs-up icon marks what sells for it

Items in one trader’s stock carry a thumbs-up marker, and selling those items to him returns gratitude. Sold one at a time they return 0.006, which the video says rounds down and is therefore pointless — the marker only pays out in bulk.

Every source the material names

There is no developer or storefront documentation of gratitude anywhere in the supplied material, so this table is the community record — one hub page, one video — with each figure attributed.

SourceWhat it givesCaveat
Selling burial certificatesUp to 5 a weekDescribed as hard-capped, so it cannot fill the bar on its own
Gratitude quests5Described as limited rather than repeatable
Selling marked items one at a time0.006 eachRounds down, so it is pointless outside the bulk loop
The buy-and-resell loop10The video’s shortcut; described as costing 2 silver 26 copper net
The reported shortcut

The buy-and-resell loop, step by step

This is the video’s routine, with its numbers quoted as stated. It is one player’s run against one trader, so the prices are a snapshot rather than a guaranteed rate.

1

Buy the basket from Herm

Five filets, thirty wheat, thirty carrots, thirty beets and thirty cabbages — bought cheapest vegetables first. The video’s total is 753 copper, or 7 silver 53 copper, and the trader’s name is given as Herm.

2

Sell the whole basket straight back

Herm buys his own goods back for 527 copper — 5 silver 27 copper — and the same transaction hands over 10 gratitude. That is the trick: the money loss is the price of the bar, and the bar arrives in one action.

3

Net cost of a full bar

753 minus 527 is 226 copper, or 2 silver 26 copper, for ten gratitude. The video’s framing is that this is cheaper than the time it costs to manage the gratitude economy piecemeal every week.

4

Collect at the church to end ahead

After that the run picks up the prayer and empties the church offering box: 220 copper of money bonus plus 50 copper of money received, 270 copper in total, or 2 silver 70 copper. Against the 226 spent, the video ends 44 copper in profit.

Every figure in this section comes from a single creator video: community-reported and unconfirmed as of September 26, 2026. It does not say what the filets or the grain are for, whether the trader’s prices are stable, or whether the loop survives patching. The transcript also garbles the name of the trader the video mentions for offloading burial certificates, so that name is not repeated here.

Why the shortcut exists at all

Both the hub and the video frame gratitude as a chore to be automated away rather than a system to be enjoyed, which is worth knowing before you copy the routine.

It removes a weekly chore

The video’s stated reason for the loop is not the gratitude itself but the micromanagement: two minutes at one trader replaces a week of remembering to top the bar up from several places.

It costs money rather than time

The trade-off is explicit. The loop runs at a small silver loss before the church income offsets it, and the video’s closing note is that the run still ends slightly ahead — so a player short of silver should not start with it.

Faith is the currency that still needs managing

The same video notes that faith is what raises inspiration, and that the gratitude loop exists to stop the two competing for attention. Its housekeeping advice is to keep the basic prayer, the faith and the gratitude quest items in the chest beside the church, and to carry burial certificates rather than store them.

Nearby systems

Gratitude is not the fast-travel currency

The same community hub files gratitude under the Town, next to restoration and travel. Only one of those three spends gratitude, and it is worth separating them before planning a week.

Community wiki hub

Fast travel runs on Milestones, paid in Faith

The hub states that Graveyard Keeper 2 has no Teleportstone, that fast travel runs on eleven Milestones — which most outlets call Waypoints — and that seven of them cost 23 Faith in total. Whatever gratitude buys, it is not travel.

Community wiki hub

The evidence is an index, not a guide

The supplied material for this page is the hub’s summary line about gratitude plus the video; the longer page behind that summary was not captured. That is why the cap, the sources and the purchase list stay labelled unconfirmed rather than stated.

The Town is the other half of the loop

Gratitude sits inside the Town’s restoration economy, and the Town’s own page covers what restoration does to corpse supply — the feedback loop that makes a weekly Town currency worth filling in the first place.

What is still unknown

Gratitude is described in the supplied material only as a bar to fill. These are the questions that leaves open.

  • What gratitude is spent on. The material treats it as a weekly bar and never names a purchase — unconfirmed as of September 26, 2026.
  • Whether the cap is ten or twenty. The hub’s summary says ten-to-twenty, the video works to ten, and nothing reconciles them — unconfirmed as of September 26, 2026.
  • What sets the five-a-week limit on burial-certificate gratitude, and whether it is a rule of the game or a limit of one trader.
  • When exactly the week rolls over, beyond "wrath day", and whether unused gratitude carries over or is wasted when the bar is full.
  • Whether the buy-and-resell prices still hold after patching, and whether every trader with a thumbs-up marker behaves the same way.
  • What the 0.006-per-item figure is measured in, and whether a larger single sale rounds up or is simply lost.
  • Which items carry the thumbs-up marker beyond the trader’s own stock, and whether player-made goods count.
  • Whether gratitude and Faith can ever be converted into one another.

Where these facts come from

Every entry below is labelled by what it is: a developer or publisher source, a platform store listing, a press report, a video, or a fan-maintained page. Fan pages are used for terminology, and where one is the only record of a number, that number is written as community wiki data, unconfirmed, with the date it was last checked.

  • Fan page graveyard-keeper.wiki — Town Restoration hub (gratitude, fast travel) — Player-written Town hub captured 2026-09-26. It is the only source that describes gratitude at all: a golden thumbs-up with a 10-to-20 cap, weekly sources, and a buy-and-resell trick. Its sibling summary of fast travel (no Teleportstone, 11 Milestones, 7 of them costing 23 Faith in total) is used on /gratitude/ only to separate the two currencies. The longer articles behind those summary lines were not captured, which is why the page labels the cap unconfirmed.
  • Video Recreational Suffering — How to Get Free Town Gratitude the Easy Way — A 5:05 gameplay video captured 2026-09-26 and the source of every figure on /gratitude/: the five-a-week burial-certificate cap, the quest top-up, the 0.006-per-item marker, the 753/527/226-copper buy-and-resell loop, and the 270-copper offering-box payout that ends the run 44 copper ahead. It is one player’s run against one trader, and its names for the traders are as heard in the transcript.
Questions

Gratitude questions

What is town gratitude in Graveyard Keeper 2?

A weekly Town-side currency, shown in the interface as a golden thumbs-up. Community material describes it as capped and reset weekly on wrath day, and lists three ways to earn it: selling burial certificates, completing gratitude quests, and selling items that a trader has marked with a thumbs-up. No developer or storefront source documents it.

How much gratitude can you get per week?

The supplied video works to ten points a week and describes five of them as the hard cap on burial certificates, with quests covering the other five. The community hub that summarises the system describes a ten-to-twenty cap instead. The two disagree, so treat the ceiling as unconfirmed as of September 26, 2026.

What is the fastest way to fill gratitude?

The reported shortcut is to buy a basket from one trader — five filets and thirty each of wheat, carrots, beets and cabbages — and sell it straight back. In the video that costs 753 copper and returns 527 copper plus ten gratitude, a net 226 copper, with the church offering box then covering the loss. It is one creator’s run, unconfirmed as of September 26, 2026.

Does selling burial certificates give gratitude?

Yes, and the video puts the ceiling at five a week. That is the route the game itself points at, and its cap is the reason a second source is needed to fill the bar.

Is gratitude the same as Faith?

No. Faith comes from the weekly sermon at the church and pays for study-table research, resurrection and Perks. Gratitude is earned in and around the Town and is tracked as its own weekly bar. The same community hub assigns fast travel to Faith, not to gratitude: eleven Milestones, seven of which cost 23 Faith in total.

Can you earn gratitude by selling anything to a trader?

Only marked items, according to the video: an item has to carry a thumbs-up icon in the trader’s stock for a sale to return gratitude. Sold individually those items return 0.006, which rounds down, so the marker only pays out in the bulk loop described above.

Are these gratitude figures confirmed?

No. They are community wiki data and creator-reported figures, unconfirmed as of September 26, 2026. The supplied material for this page is one hub summary line plus one video; neither is a developer statement, and the prices are one player’s snapshot.