How Mastery works, in four points
Four things decide whether a greyed-out recipe opens: which branch it checks, what your tools contribute, where the points come from, and what changes above and below the requirement.
Mastery is a sum, not a grind
Community write-ups describe the number a recipe compares against as the total of several contributions: talent nodes in that branch, the tools equipped on the toolbar, conditional perks and temporary food buffs. Clearing a Mastery 6 requirement rarely means earning all six points through Faith and Inspirations — Unconfirmed (checked 2026-09-28).
Five branches, and they do not substitute
Building, Farming, Smithing, Book writing and Anatomy each gate their own recipes and actions. A requirement written as “Mastery 6” says nothing useful until you know which branch is asking, because a hammer does not help with a garden bed.
Toolbar tools count even while idle
Tools add Mastery while equipped on the toolbar, including when you are not holding that tool. The reported ladder is rusty +1, bronze +2, iron +4 and steel +6, and a branch can count up to two relevant tool types at once.
Tech points and Mastery are different tracks
Tech points are a currency you spend on the tech tree; Mastery is a rank you earn by playing. Zombie mastery is a third track on the workforce side, and your own Mastery does not carry across to it.
